The Brunswick Ball
The Brunswick Ball is a physical outdoor interactive-projection prototype, focused on movement
and music-making through motion capture or environmental interaction.
It is continuously being developed by Carlo Tolentino in collaboration with Sahaj Garg.
It was initially produced during the Playable City Brunswick 2020 project,
under the RMIT School of Design – Masters of Animation, Games, and Interactivity.
It aims to connect people to their community and environment, through the universality of music, movement,
and nature. The Brunswick Ball’s prototype development process hopes to contribute to the framework in inspiring site-specific interactive designers and light-projection artists to constantly consider the significance of Urban Play, a city’s historical and cultural connections, and above all, its community.
The Brunswick Ball is an outdoor interactive experience that connects people with music, movement, and nature.
Music & Movement
In this site-specific installation, participants that touch the physical environment generate sound, music, and visual light-projections. With motion capture, participants may also choose interact with it by simply moving or dancing.
Community Collaboration
The Brunswick Ball is designed for the general public and the local community of Brunswick. It is intended for people curious to explore, discover, and reconnect. In the spirit of collaboration, The Brunswick Ball can be openly played by multiple participants at a time.
Culture & History
The theme of The Brunswick Ball is inspired by the Art, music, and multicultural celebration that has energized Brunswick’s identity as it developed over the years. The light-projections on the Library’s windowsvisually suggests the silhouettes of people inside having a ball. Which harkens back to the Brunswick Library’s previous function as a dance hall.